Co-created by GaiaLux and Shashi BHUSHAN (idea and concept designer), this immersive educational experience combines technology with human-centred teaching practices. The core theme of this immersive workshop is “One planet is enough for everyone’s needs, but many planets will not fulfil the greed of a few”. The workshop introduces students and youth to the We Decide Lab (WDL).
It is a hybrid interactive simulation divided into two integrated phases:
1. The Digital Exploration: Participants engage with a custom-built, interactive digital simulation tool (https://one-planet-is-enough-if.ai.studio/).
This tool presents scenarios regarding climate, resource allocation, and AI policy. It will visually demonstrate the global impacts of systemic greed versus sustainable need.
2. The Shared Table (In-Person Workshop): Moving from screens to a physical, modular Shared Table, participants transition into a collective brainstorming and role-play session. Facilitated by Tiziana from GaiaLux and Shashi Bhushan, participants use physical scenario cards to engage in Socratic debate. They will negotiate, collaborate, and make collective decisions on how to allocate resources, manage tech-driven policies, and build climate resilience in their simulated community.
Learning objectives
● Critical Thinking & Ethical Reasoning: Participants learn to distinguish between sustainable needs and unsustainable overconsumption, analysing the ethical implications of technology and policy.
● Democratic Participation & Collaboration: By participating in Socratic consensus-building at the Shared Table, youth practice civic discourse, active listening, and collective decision-making.
● Technological Literacy (AI for Good): Participants critically evaluate how digital tools and AI can be harnessed for environmental sustainability rather than resource depletion.
● Actionable Climate Resilience: Abstract concepts of climate change and food/resource waste are made tangible, empowering participants to ideate concrete, grassroots sustainability plans.